Film
A game adaptation broke the opening record. Again.
The studios stopped treating games as risky source material somewhere around the third billion-dollar weekend.
Screens, stages and the business of attention.
The studios stopped treating games as risky source material somewhere around the third billion-dollar weekend.
Two of the year's top three openings asked the audience to follow actual physics. The audience followed.
Eligibility windows, streaming counts and a very public argument about what a release even is.
Bingeing was never the business model. It was the land grab.
Dynamic pricing met a fanbase that does arithmetic, in public, with spreadsheets.